Comments
| Shadow0fSouls ✦ 2026-07-24 21:41:42General |
|
Is it normal with a recent update for each action to have a small delay? Almost as if the game takes a half sec to load/process?
Also loving the updates and amount of activity in this game right now, been addicted on and off for SO many years myself lol. So thanks for keeping it going!
|
216 ✦![]() ![]() ![]() 2026-07-24 20:08:29General |
|
i meant displayed *minimum* damage
An option to edit comment wouldn't be bad
|
216 ✦![]() ![]() ![]() 2026-07-24 19:37:33General |
|
I guess it was with Uber Stone? Nothing else can explain such good time
Increased gold for actions means repicks will cost more than 25(n+1) ? it might be bad, when we will need to spend more on lives. Will we able to test it (before scores submision)?
>> "Anytihng else"
There are some minor issues , for example displayed damage of gems is 1 less than actual
|
Peter ✦ 2026-07-24 18:53:56General |
|
Yes, Raine killed the Season 1 level-500 Sky Warlord. Congrats!
|
NightowlRx ✦![]() 2026-07-24 18:36:12General |
|
whoa someone made it past 500??
|
| Peter 2026-07-24 04:55:53General |
|
@216 All fixed for Season 2.
Anything else?
I have increased the amount of gold required for a multitude of actions.
The number of enemies also increases past a certain level…
|
216 ✦![]() ![]() ![]() 2026-07-24 00:58:06General |
|
Will be full color damage table (aka WEAKNESS) finished for S2?
Also some more issues/questions with the Uranium gem
- names U238, U235 are reversed
- enemies within range of both, Uranium and armor reduction aura sometimes losing aura for short moment (armor jump 5 ->11, harder to observe since 0.9.10 slower text update)
- Is slow aura supposed to have same range (64) on both, U238 and U235?
- asked yesterday about armor, but maybe should also ignore weakness, when it will be added (?)
This gem was almost completly ingored in past years (speed bug), but it have some potential
|
_G_ ✦ 2026-07-23 21:03:25General |
|
@Peter If I may make a small QoL feature request, could you please change the 'x' next to the speed multiplier to be clickable? Right now you can only click 1, 2, & 4
|
CarlHR ✦![]() 2026-07-23 14:33:49General |
|
@Peter you mean you can't login because there's no button? That's the least of the problems... I think that the mobile interface sucks... Even if I'm not going to play, I jsut toggle on the option to show the page as desktop and don't bother with the problems below:
- I can't find all pages from mobile UI (instructions, updates);
- I can't scroll up and down on comments section;
- I can't zoom in/out while playing. This is bad, because the canvas is so tiny, it makes it impossible to select the correct tile, or click on 4x button;
------
If you want a hint of what to do next, to improve gameplay on mobile
I'd encourage for you to create maze templates. Treat maze templates as, areas you can and cannot build on the maze.
As an example, imagine you have this grid, and you want to target the center of the map with the touchscreen:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
But instead, you do this:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][X][ ]
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
The interface sucks, and you just misclicked by accident; it happens. You cannot go back now, and frustration accumulates to the point of restarting the game, or rage quitting (often the latter the me).
If you marked some squares of the map as templates:
[T][ ][ ][ ][ ]
[T][ ][ ][ ][ ]
[T][T][T][ ][ ]
[ ][ ][T][ ][ ]
[ ][ ][T][ ][ ]
Unmarked tiles cannot be selected if you attempt to build gems in them, just like attempting to build at the goals. This way, even if the UI is small, and you target the center, but accidentally miss, your possible misclicks will target:
[ ][ ][ ][ ][ ]
[ ][ ][ ][ ][ ]
[ ][X][X][ ][ ]
[ ][ ][X][ ][ ]
[ ][ ][ ][ ][ ]
Which are part of the maze you want to build. So, that's not frustrating anymore.
|
NightowlRx ✦![]() 2026-07-23 07:18:08General |
|
Looking forward to season 2!
|
Peter ✦ 2026-07-23 05:49:37General |
|
I've decided Season 1 will be ending July 31st and Season 2 will start August 1st.
Season 2 will be introducing Slates.
|
BoxWeasel ✦![]() 2026-07-23 05:29:28General |
|
This game really helps me when I start spiralling. Thank you <3
|
Peter ✦ 2026-07-23 03:01:00General |
|
@216 that comment was from me, I just noticed it’s not possible to login from mobile. I’ll fix it tonight.
I have deployed a quick fix to the lag issue introduced by the fix for the save “scumming” exploit. When Season 1 ends, I’ll deploy a new save / reload system that won’t be exploitable.
|
CarlHR ✦![]() 2026-07-23 01:28:56General |
|
A few months ago no one would notice a thing right
|
| CarlHR 2026-07-23 01:27:35General |
|
Or its just like me, I often write from my phone, which Im not logged in.
|
216 ✦![]() ![]() ![]() 2026-07-23 01:15:49General |
|
I meant saving game every placed gem (big lag) , if someone got confused
Just realized that last "Peter" comment is not from Peter's account (was someone trolling me ?)
But just in case, i meant to restore save if it's fast/not a problem (idk how it would be possible when save failied), otherwise i will just finish it again from 333 in next days (boring 3h, but easy.. if lag will be fixed)
Btw, quick question about Uranium gem - Is it intented to ingore enemy's armor or not? (currently is not, in flash version it was ignoring)
|
216 ✦![]() ![]() ![]() 2026-07-22 23:24:04General |
|
@ Peter yes, please
But looks like saving every gem was horrible idea...
|
Peter ✦ 2026-07-22 23:07:30General |
|
@216 I can recover your save, do you want me to?
|
_G_ ✦ 2026-07-22 22:51:25General |
|
Anybody else getting intense lag when placing new gems?
|
216 ✦![]() ![]() ![]() 2026-07-22 22:17:33General |
|
Last night i stopped at lvl 333 (hibernated laptop). Now finished run and "score submision failed. load save to try again" - loaded and... its lvl 332
I guess its related anti-exploit change, but i didn't notice any warnings anywhere about save fails/new version load need ( i'm checking comments/updates regulary). Sadly ~3 hours wasted
|
scgmeister ✦![]() 2026-07-22 13:40:47General |
|
Speaking of exploits, there's one last exploit related to the save/load feature we can still do. If you aren't happy with the gem placements, you can still refresh the page and place those gems a second time, but in a different location. However, due to the way the save/load feature works, the seed might change on your first page refresh causing different gems to be picked as a result of having to sit through the wave going through the maze a second time upon reload. However, on the second refresh in a row, then it will always be the same gem order as what you got after the first refresh.
Apart from that, with the exploit involving using a second tab being fixed, I think adjusting the load feature to also restore all the gems you placed before hitting refresh. As in if you place 2 out of the 5 gems then refresh the page, those 2 gems you just placed down should still be sitting there after loading up the game back up with the game waiting for you to place 3 more gems to finish up the gem placement phase.
|
Peter ✦ 2026-07-22 13:04:26General |
|
"you open a new window, repicks, if you're not happy with the result return to the first window" this has been fixed and scores that used that technique have been penalized.
|
Kotik ✦![]() 2026-07-22 03:54:56General |
|
216, there's an obvious exploit - you open a new window, repicks, if you're not happy with the result return to the first window
|
216 ✦![]() ![]() ![]() 2026-07-21 21:54:32General |
|
Hmm TTJ's score also shows absurd amont of repicks - looks like a display/telemetry issue
I don't think anyone would repick 7500+ times, its no needed and too boring
|
216 ✦![]() ![]() ![]() 2026-07-21 19:32:53General |
|
Did you found some gold exploit?
It displays you repicked 7776 times - cost 756 milion gold. But you have olny 20 jades and time 81k
20 x 81k /0.175 x 5% x ~200 is olny ~90 milion
|
Kotik ✦![]() 2026-07-21 17:28:40General |
|
500 lvl
https://ibb.co/NgmyKm2h
|
Kotik ✦![]() 2026-07-21 17:25:04General |
|
I didn't even know there was a flying boss there(((
https://ibb.co/Y7sh9p72
|
Sierrasomething ✦ 2026-07-21 03:18:01General |
|
If you continue from a paused game, the gold count only starts from that point and ignores everything before that save point.
|
JonathanA ✦ 2026-07-20 21:32:50General |
|
A new approach today. To hell with the stun zones that are slowing down each wave. I ended up at time 16811 by wave 158 which seems significantly faster than normal, and can be seen on the scoreboard too by comparing to similar runs. fD start, about lvl 60 sum of EG lvls total, at this point. Leaking 4-5 air, with GO, an acceptable performance with enough jades to buy lives. Maybe it doesn't scale to later waves but I always get bored by wave 100-200 so i quit at that point.
https://ibb.co/LdSYWQTS
The player profiles are sick btw.
|
NightowlRx ✦![]() 2026-07-19 23:08:11General |
|
That would explain why I've never seen one lol. Not sure if I'll try for a higher score since grinding for an early GO can get pretty frustrating. Excited to see what the next season will bring
|
tony_nguyen ✦![]() ![]() 2026-07-19 16:49:04General |
|
@CarlHR thank you, see you in the next season.
|
216 ✦![]() ![]() ![]() 2026-07-19 11:18:45General |
|
Gem that would be created by combining 4 same perfect gems (chance per pick ~1: 1 034 000)
|
NightowlRx ✦![]() 2026-07-19 06:51:47General |
|
What is Uber Stone? Never heard of it before
|
216 ✦![]() ![]() ![]() 2026-07-19 02:02:40General |
|
@TTJ 6 GAs and all those EGs looks impressive, but there is no slow for boss at start and many towers are without BO buff. Still i think this is a proff that Uber Stone is only way to beat this.
Anyway congrats on current top score!
|
TTJ ✦![]() ![]() ![]() 2026-07-19 01:13:55General |
|
https://imgur.com/a/cDjpvf5
Here are my 2 attempts at lvl 500. Best I got was ~40% with a fairly optimized build (except the 2 PDs).
Thanks @Peter for this game.
|
CarlHR ✦![]() 2026-07-18 23:39:09General |
|
@tony you need to score on level 500 to get the badge. There's no need to defeat the boss on that level, though if you, you're setting a new record
|
CarlHR ✦![]() 2026-07-18 23:37:19General |
|
@Stych9ines out of curiosity, what's the link for the archives to play the old version? It exists now? Afaik, this site's link in the archives was taken down months ago...
|
| Stych9ines ✦ 2026-07-18 22:14:21General |
|
@216 that just happened to me, GO level 19. insane luck on 4 square opals... then i realised the tab i had open was internet archive and the 2007 version not survival S1. dammit.
|
tony_nguyen ✦![]() ![]() 2026-07-18 20:54:19General |
|
Hi there, i am login through gmail, how could i have the badge?
|
NightowlRx ✦![]() 2026-07-18 09:07:13General |
|
https://imgur.com/a/8he69jE
I used an old layout from when I was trying to maximize space. I could probably come up with something better but I'm still not sure it would be enough to beat the wave 500 boss.
|
NightowlRx ✦![]() 2026-07-18 07:50:00General |
|
Got the boss at wave 500 to about 50%. I'll post a screenshot of my maze when I'm home from work. Thank you Peter for updating the game, its been a blast. The 4x speed and the saving game are amazing updates.
|
216 ✦![]() ![]() ![]() 2026-07-18 02:05:42General |
|
GO in lvl 23... then i realized it's regular survival. Reached lvl 80 without buying lives, 14 total leaks before 100 (+8 in 100 ofc ). It would be very good lvl 500 s1 score with so few leaks (likely i would get ~20 more in 104-196, then 8,9,9 in 200,300,400)
|
216 ✦![]() ![]() ![]() 2026-07-17 14:58:39General |
|
About boss 500 - got very suprised that @CarlHR took 48% hp ,similary to my attempt, but i had like 60 EGs - i was much more damage focued
Might be because boss 500 has defensive mechanic(saw in code) and was bad synchronized with my towers
|
216 ✦![]() ![]() ![]() 2026-07-17 14:46:09General |
|
Extra enemies are solving both problems... in theory at least (I had that idea years before as well)
BUT still i fell keeping just 1 life cost for every leak is not good idea.
why?
-the amound of extra enemies needed to end game will be quite high, it may double time of dealing with ground
-saving lives in early lvl (like 44) and getting very early GO will be crittically important
Let say someone is in lvl 304 and there is 20 enemies while average 12 flyers are killed. Because run wasn't focused full on jades gold generation allows to buy about 5 lives every 4 wawes.
losing 3 more lives that is possible to buy, so run is going definitelly to end, but when?
-if there is olny 20 lives remaining the game over is ~328
-if gold for next 100 lives game goes past 400
-if gold for next 200 lives game may go past 500 (depends how many enemies will be in later lvls)
So getting good,lucky start and early GO and accumulating lives(gold for total lives) would be even more essential than we would want to.
if lives cost per leak were 2 at lvl 201+ then still worth to save lifes early , but less overpowered ,since 2 early leaks = 1 late game leak.
Also if 2(or more) lives cost the amount of extra enemies can be significanly less. i think we prefer ~15 per wawe than 20-30
|
CarlHR ✦![]() 2026-07-17 14:19:00General |
|
How beatable are we talking about? https://imgur.com/a/AdaamoW
|
Peter ✦ 2026-07-17 13:22:26General |
|
@carlhr All good suggestions, for Season 2 I will incorporate some of your ideas.
Now, if everyone is stuck on the Level 500 boss we can shorten the Season 1 to say Aug 1st...
In theory the level 500 boss should be beatable...
|
CarlHR ✦![]() 2026-07-17 01:42:56General |
|
@Peter @216 @<anyone else interested>
About 216's comment below key: "2026-07-14 15:43:23", on problems #1 and #2
One way to "fix" that, is to increase the enemy count every X waves.
This way, even if you have lots of EEs, they won't be able to keep track of 20 or 30 enemies all at once. At some point, there'll be leaks even on higher levels. The game only feels easier because you have more EEs than enemies on the map at some point.
I imagine its quite impossible to beat this game without stun, using just gold generation, although LAJ do have stun.
And, as you can increase your max health up to 50, the game can safely spawn up to 50 enemies at once, and the player won't lose if it kills just one of them, during a stun immunity wave, for example.
This also solves the problem of having too much gold. You'll be forced to expend gold on heals more often at higher levels.
Of course, it needs testing. Don't just drop this bomb over us lol.
|
CarlHR ✦![]() 2026-07-16 23:13:35General |
|
I was able to take 48% of the boss health. But it was fun :)
Before: https://imgur.com/a/j8nHtsf
After: https://imgur.com/a/3S0NvtV
Thanks @Peter for keeping the save/load feature, it took me 3 days to achieve this; I wouldn't be able to otherwise
|
216 ✦![]() ![]() ![]() 2026-07-16 21:38:14General |
|
"few days ago" - it was exacly 2 months ago... Since that time i cleared wawe 44 several times, but that is not the point.
Need to get those charges after lvl 200, when there is 20-30 EEs to stun those flyers. first 40 lvls and rest ground lvls give 197 charges, so need at least 3 full clear air. Need to repick a lot, get PE whenever possible.
Without GO its hard.
|
CarlHR ✦![]() 2026-07-16 16:09:12General |
|
I asked something similar a few days ago, search for "CarlHR 2026-05-16 19:19:59" on this page.
|
Kotik ✦![]() 2026-07-16 15:54:25General |
|
It's impossible to complete wave 44 without lives. How do I get 200 relics before the boss?
|
216 ✦![]() ![]() ![]() 2026-07-16 12:31:44General |
|
@Peter Badge is bad idea for unlocking seasons (takes long to get and how to get ot after season end). Just dont't like the spam of lvl 10-20 scores in s1 list.
Maybe issue is auto-sumbit score on lose, but i think if someone can't beat extreme/ have no survial experience - shouldn't try seasons (actually practicing in s1 is same as practicing in survival, not sure about future seasons)
|
Peter ✦ 2026-07-16 05:39:16General |
|
@216: Let's fix that for Season 2.
Sure getting the "S1 Contender" badge can be the unlocking mechanism for Season 2 but then they would no longer be season and more like a different type of level.
|
216 ✦![]() ![]() ![]() 2026-07-16 00:55:48General |
|
Yes, many Great gems are useless (ok, GE has 1 advantage - very long slow duration), jade slow to min. speed. Great gems ranking from worst to best:
GD - do not hit flyers and weak (was fun with x5 crit in flash at least...)
GR - totally trash (also nerfed)
GS- low dps and steals kills. Range make it little usefull for boss.
GE - in specyfic positions can slow well. Generally good... for downgrade and make EE
GT - do something, but BS generally better for aoe. Missing the x1.2 for yellow vs amethyst weakness
GA- cant hit ground but stronger than EG for flyers and high range
GAq - very low range, but if well placed.. since cd was changed 500->350 it outdamage strong gems like EG and ABS with 1 flamestrike active significantly. In flash it was maybe ok, but definitelly not Great
GO- *no comment needed* (usless map covered with it then it drop below GS)
|
CarlHR ✦![]() 2026-07-16 00:03:36General |
|
Wow passed the 250 boss by sheer luck, got the relic armed right on that wave. I have no hopes of beating wave 500 though.
This is me now:
https://imgur.com/a/wYVUmEh
@216 so GE is useless? I had luck to place it once, weeks ago, and I thought it was slowing enemies more than SYS + LAJ combined. Of course, that was seeing just the enemies walking on the map, visually; I didn't bother to check their speed stats.
|
216 ✦![]() ![]() ![]() 2026-07-15 23:48:56General |
|
@CarlHR: that 3 lowest EEs do not range flyers, when they passing c2-c3 - they would do excellent job if they were 0.5 gem higher.
Why want GE slow, while other gems slow to minimum speed?
|
CarlHR ✦![]() 2026-07-15 23:02:38General |
|
I'm feeling lucky with this run: got a GO early though its a little to the side; and a GS on the center of the map. Still attempting to get a GE for 75% slow.
https://imgur.com/a/LZKivAV
I got this map from someone in the comments area a few months ago, but I don't remember from whom. This map is amazing.
|
| Wrenky ✦ 2026-07-15 22:47:45General |
|
I just played thorugh 130 levels before finding the 4x speedup button :sob:
Thanks peter for improving and maintaining this excellent game!
|
CarlHR ✦![]() 2026-07-15 21:29:47General |
|
Oh I commented from my phone, which I wasn't logged in haha, but that's really me.
|
| CarlHR 2026-07-15 19:18:04General |
|
I wouldn't mind an option to upgrade a gem already on the map for 1bi gold or more.
|
NightowlRx ✦![]() 2026-07-15 19:12:46General |
|
I feel like if you don't get a great opal by wave 100 you might as well reset. I've been fishing for an early one for a little bit, hopefully I get lucky soon
|
216 ✦![]() ![]() ![]() 2026-07-14 22:15:41General |
|
@Kotic 200/200 helps with lvl 250.
Looking at s1 scores i fell like there should be some unlocking requiment, for future seasons (maybe beat first 40 lvls without leaks/reach 201)
|
Kotik ✦![]() 2026-07-14 21:39:17General |
|
What are these relics for?
|
216 ✦![]() ![]() ![]() 2026-07-14 15:43:23General |
|
@Peter Due to general balance issues, is hard to give a specyfic season suggestion (maybe i would suggest some challenging ground wawes).
By "SURVIVAL" diffuculty i assume game gets gradually harder and harder - meaning loss is inevitable, but by playing better it happens at higher lvl.
GTD never was like that.
Problem #1
- around lvl 120-250 (depends of many things) game stops getting harder and starts to getting easier
- eventually leaks stops at all if enough well placed EEs (besides stun immune air lvls like 300)
Problem #2
-the highest gold generation stategies allows to buy 7-8 lives every 4 lvls (starting from ~50) constanly. since every leak takes just 1 life , the game actually require to kill only 3 flyers and grounds (if too much jades and too low damage possible to leak ground actually)
Those 2 balance problems separately(!) makes that only limiting factor is space for gems( if playing well enough ofc)
However, some ppl like @WGW like playing untill the end of space, that's why i suggested other survival difficulty (not seasonal, suggested it much before s1)
Btw, there are other balance(and not only) issues - i.e. some Great gems sucks
|
Peter ✦ 2026-07-14 13:55:50General |
|
@JonathanA: If you get the warning about reducing to 2x speed, it means your computer is having a difficult time keeping the game running smoothly at a higher speed.
|
JonathanA ✦ 2026-07-14 12:40:46General |
|
Ooh, slates! Daym! Now we cooking! Exciting times for Gem TD. I'm excited to see what y'all gonna bring to the future of Gem TD. I will reiterate a previous suggestion of mine, adding a damage meter, to see which towers do most damage. I find myself using that a lot in You TD. Most useful is recent damage, only considers for example the previous level.
Btw yesterday I was frequently getting the warning message "reducing to x2 speed to keep gamplay accurate", I wonder what causes that and if it's normal. Usually I don't get it though.
216, thanks for the comment! Yes, it usually ends up somewhere there and I find it does the job, just misses a few EEs, but you're right, better to reserve a spot. Your comment reminds me, about damage types, it's not really well specified in the game, maybe that can be added in future seasons.
I should've selected the EG before the screenshot but I think it has somewhere between level 20 and 30 at this stage. It quickly gets to level 10 already at level (wave) 20-30. I got the perfect start, level 1 fD, level 2 fA. level 3 and 4 doesn't really matter. Then you want a normal amethyst before level 8 and after that try to get red crystal. I got quite a few leaks the early air levels but then it stabilized. I sometimes roll malachite or silver or even star ruby to deal with early levels if I dont get fD right away.
As always, thanks King Peter for doing a splendid job with this game, especially lately.
|
Peter ✦ 2026-07-14 03:39:32General |
|
@216 Thinking past Season 1, I wanted to keep the changes simple for Season 1 as it is a test of the concept.
Moving on to Season 2, I am seriously considering adding Slates if you remember those from the original Gem TD.
What else would you recommend adding?
|
216 ✦![]() ![]() ![]() 2026-07-14 01:58:48General |
|
@JonathanA: GO looks like a little missplaced - good idea is to keep 4 good positions free for it.
But respect for fD start strategy, i remeber it took me many resets to do it well. I wonder how many kills your main EG has.
Malachite is strong gem though, espec in JS version with 350 cd and no green weakness modifiers (yet?)
|
| Aimsbond007 ✦ 2026-07-14 00:28:57General |
|
Also, thanks to the person running this page. The game is awesome
|
| Aimsbond007 ✦ 2026-07-14 00:18:47General |
|
I hit 2.9M and couldn't end the game because I ran out of space and didn't have any blocks to remove. What is that about?
|
JonathanA ✦ 2026-07-14 00:17:34General |
|
Sweet, Peter!
I just passed level 180 with zero leaks, I think that's the first time I got zero air leaks. God Bless Great Opal. I suppose it gets easier at these later levels though since you stack up so many EEs...
https://ibb.co/q3HQvbmP
|
Peter ✦ 2026-07-13 06:14:45General |
|
@jonathanA Added it today.
|
JonathanA ✦ 2026-07-12 14:52:47General |
|
Did anything ever come out of the surrender/forfeit (in order to submit score) suggestion, is there a plan to add it?
|
Peter ✦ 2026-07-12 05:16:40General |
|
Yes Relic is 200 not 100 anymore. So I had to disqualify 12 scores for Season 1.
|
216 ✦![]() ![]() ![]() 2026-07-11 22:22:52General |
|
Strange, relic was 200 since begining? Peter increased from 100 and removed some scores.
Actually removing (and even submitting) scores that were below lvl 250 didnt make much sense since no rules difference in first 249 lvls
|
scgmeister ✦![]() 2026-07-11 21:36:11General |
|
huh, ok. For some reason, it but me in the normal live scores section instead of the season 1 scores section even though I was playing season 1 as you can see in the screenshot I shared.
|
scgmeister ✦![]() 2026-07-11 21:31:10General |
|
I lost to the level 500 boss, only took out about a third of the bosses health. However, my score did not show up on the season 1 score page (would have been second place after 216), and I see no option to submit my score even though I am logged in. Am I missing something? https://imgur.com/a/c34X7sR
|
216 ✦![]() ![]() ![]() 2026-07-10 23:12:22General |
|
Bosses takes way more than 50 lives, so no.
500 boss leaked with half hp -less than expected, but still i don't think there is a practical way to kill it. However some theoretical ways are - if no maze for more good spots for EGs + GAs (with crazy luck of getting many of them) then... still doubt, need to make some calculations, might be possible with many GAs with many kills on them (they have 4x less potential kills than other gems).
But if luck enough for Uber Stone (also must be placed early enough to grow in power) - it would destroy that boss
The 251-499 phase was quite boring for me, run was very stable - olny 1 regular air leak past 200, in 380 ( maybe i was too much sure my 30 EEs is doing well enough). Got some ground leaks by mistake of removing rock, no leaks in 350/450
But without a GO it would be challengling to get past 250.
I think is generally good idea to add in high scores info (besides time, gold , ...) if run had any GO and if so, then maybe when(at which lvl) first was created.
|
scgmeister ✦![]() 2026-07-10 16:10:01General |
|
Welp, just leaked one flyer at level 256 putting me back at 50 lives, but that kind of makes me curios. Does getting full 200 relics grant 1 life letting us get more than 50 lives, and does letting a boss leak cause you to lose 50 lives leaving you with 1 life left if we somehow managed to keep 51 lives up to level 500, or do you lose all lives regardless of total lives if the boss leaks through? Very interesting.
|
scgmeister ✦![]() 2026-07-10 15:58:39General |
|
How nice, I just barely managed to squeak past level 250 in season 1 without a leak, and was surprised to see I somehow now have 51 lives. https://imgur.com/a/nsyb8WE
|
NightowlRx ✦![]() 2026-07-10 13:52:13General |
|
omg just found out about the updates and seasons. Looking forward to playing some more :)
|
| RGEN 2026-07-09 17:33:44General |
|
Always lose at 49 lol! Love this game!
|
| Stych9ines ✦ 2026-07-09 15:37:55General |
|
oh wait nevermind it submitted automatically in the live scores, that's neat
|
| Stych9ines ✦ 2026-07-09 15:36:46General |
|
scgmeister ohhh fair, do i just have to reset the run then? i can't submit it?
|
Peter ✦ 2026-07-09 13:36:27General |
|
@216 I made a change to the new relic system right after the season started. The relic buff requires 200 charges now and to make it fair I had to remove 12 high scores that had the 100 charges.
|
216 ✦![]() ![]() ![]() 2026-07-09 13:33:03General |
|
@ Peter Thanks for explaination, i killed boss 250 ( at least partially...), so i didn't know.
That means lvl 500 will be effective game-ender (Uber Stone might make it possibe?).
I like that lvl 500 score is about the least total leaks (single points, but still) - will try to get a good score (but need luck with early Great Opal)
However, charging relic 100/100 seems trivial now - there is 187 ground wawes in first 249 lvls (also first 10 flying wawes rather do not leak without mistakes)
|
scgmeister ✦![]() 2026-07-09 12:36:23General |
|
@stych Ya, once you run out of space, that's game over. In order to reach higher levels, you have to think carefully about what sections of the maze you want the gems on, and what sections of the maze you want to leave as rocks for the purpose of later shortening the length of the maze in order to maximize space. Also, once we have a stable run, the next thing to do would be to focus on paraibas as those take 4 levels to upgrade a gem instead of 3, which also allows for higher levels.
|
| Stych9ines ✦ 2026-07-09 10:41:21General |
|
again sorry for commenting repeatedly, but what do i even do here? i literally can't place the last gem, which means i'm stuck here? is this run just a bust at this point? is there a way to force the round to end?
https://ibb.co/CpFpmrm7
|
| Stych9ines ✦ 2026-07-09 08:41:35General |
|
ok so sorry for double posting but i'm not really sure on how the level 500 boss is beatable. it's got such high health, can't be stunned, and ignores mazes. i think someone finding a way to not only get to that thing but beat it is going to be an achievement.
|
| Stych9ines ✦ 2026-07-09 07:30:36General |
|
https://ibb.co/F4vRHxk5
i'm currently at this point of my run (normal not S1), i've never got this far. i'm going to tank the lvl 500 boss easily, but what happens in this game when i run out of space? it's going to happen very soon. does the game just continue running without me placing gems? do i lose? do i have to get rid of gems i've placed somehow? i'm not sure.
|
Peter ✦ 2026-07-09 05:11:33General |
|
@216 Season 1 has different rules than the regular game. The bosses must be killed...
|
216 ✦![]() ![]() ![]() 2026-07-09 02:37:17General |
|
Was really excited by new difficuly button/countdown, but... the olny difference in S1 is easier 250 boss(?)
I mentioned before that boss is very hard to KILL - but what is 10 lives cost in this game?
Look at Hutchins's run - 2.4 bilion gold at lvl 973. Its enough to buy around 1930 lives total. There are 233 "fast" flying wawes (in lvls 44-972) so average air leak of 8.2 might be allowed*
Surely there must be aburd amount of Jades, also he said about no paraiba - slower killing grounds=more gold. But total lives cost scales with ~x^3 of lives (8x less gold means olny 2x less lives) - reasonable amount of Jades allows to buy hundreds of lives.
-Around lvl 250 amount of gold is not such crazy, but saving for 10 lives is rather no problem
-Around lvl 500 ... even if it was 49 lives it shouldn't be a problem
Boss 500 is impossible to kill, unless something got changed ( even with S1 thing) - its hard to kill one stun-immune flyer at 500
- The game is still more about making gold for lives rather than preventing air leaks as much as possible (ground normally doesn't leak*)
- Runs stabilize around 200-300. With enough EEs possible to kill all flyers, but ~1 air leak can be ingored completly
- The olny limiting factor is space for gems
Unless i'm missing sometihng the S1 leaderboard will looks similar to regular leaderboard - can't see reason to any strategy difference.
Regardless of balance issues i appreciate very active development!
--------------------------------------------
* in very long runs some ground leaks also happens - in stun-immune lvls such as 550 or near the end of space when maze needs to be shortened drastically
|
| Stych9ines ✦ 2026-07-08 21:21:55General |
|
oh that's interesting, i might have to open a new tab to play Season 1 ngl, my current playthrough is at time 115976 (i am nawt a speedrunner)
|
Peter ✦ 2026-07-08 17:53:52General |
|
Added the optional Season 1 game mode, seasons will be where we can test out new game mechanics without affected the more stable non-Seasons game mode.
Also, I added Badges for winner of Season 1 and the participants to reach high levels.
|
scgmeister ✦![]() 2026-07-07 18:30:28General |
|
I just past level 500 and was surprised to see a level 500 boss instead of the normal wave of flyers. Needless to say I think it still had a good 95% of its health when it leaked through. Interestingly, the game seems to be saving my score as if I was still using 0.9.7, (same version as when I started this run) so I'm not sure if I'll continue this run much longer. Also the season 1 countdown intrigues me.
That reminds me. I tried playing this game on my mobile a couple time but found it very difficult to place the gems accurately. It would more often than not be placed 1 spot off from where I actually want to place it without giving me any options to be able to move it to where I wanted it once it's down, effectively making the mobile version unplayable for me. Sure, you can drag the gem around with your finger before it gets placed, but the finger completely covers the gem making it impossible to accurately predict where the gem will be placed, and once it's down, there's no way to move that gem to fix any misplaced gem. I would love to see an option to be able to manually move a gem around slightly (max 2 spots from initial placement) after the initial placement using arrows, and before the gem selection which would then lock them in place. At lest for the mobile version if you want that version more playable.
|
Hutchins ✦ 2026-07-07 14:26:48General |
|
Only because I'm going to have over 2billion gold, can we get the ability to sort the high scores by the different columns? Or maybe display the gold in a right justified column with fixed width. I need to be able to see that I have way too much gold!
|
216 ✦![]() ![]() ![]() 2026-07-07 14:14:59General |
|
Today it seems to be fixed. Meanwhile did failed attempt to kill lvl 250 boss, in Firefox (less than 0.5% hp left) . Finally got a GO around lvl 50, slightly missplaced though. Almost broke my lvl 100 time record (~4200).
|
| Stych9ines ✦ 2026-07-07 09:39:16General |
|
oh that's a pretty fun bug, never seen a website think a pc is a phone before hahah. did you find a fix?
|
CarlHR ✦![]() 2026-07-06 20:54:19General |
|
Hahaha amazing, the site thinks your browser is a phone; I never seen this before. Some bugs are fun to see lol.
|
216 ✦![]() ![]() ![]() 2026-07-06 20:24:49General |
|
Updated chrome today, even twice, the problem is incorrect mobile detection - very rare case probably. Tbh i think more important than this is old, minor issue with armor reduction aura (near uranium)
|




2026-07-24 20:08:29General
2026-07-24 18:53:56General
2026-07-21 03:18:01General