Gem Tower Defense

Comments

Name:

Topic



216 ✦ 2026-08-01 14:17:00General
Again got same game freeze, caused by Great Emerald and dying enemy Extra chance is very nice, but fells too cheap and little too strong effect Some gems will need nerfs/buffs. Also, i don't think that -10% hp will help much on The Sky Warlord - It's moving too fast(high minimum speed), is flying and stun immune - no mechanic to counter that, just pure damage need - it leaked with ~60% hp with old, crazy stacking of speed buffs(-85%) @Kyoria Recently i couldn't start any difficuly when tested in Firefox, but updating Firefox solved the problem
Kyoria ✦ 2026-08-01 13:42:34General
installed chrome as a work around for now
Kyoria ✦ 2026-08-01 13:19:20General
I'm getting a black box for classic and the seasons on firefox - anyone else? I only have the mozilla vpn (not using) and ublock (disabled) as extensions
Peter ✦ 2026-08-01 02:58:29General
@216 Update again: Version 1.0.11 gives slates their assigned elemental damage and colors, aligns Opal with Aquamarine's Water color, displays Extra Chance odds and pity, restores bounded Ancient Slate scaling, and gives Viper diminishing returns toward 50%. Ordinary enemy health now rises gradually from 1× at level 30 to 1.5× at level 50. The level 200 and 300 bosses receive a limited 10% health reduction; the level 100 Splitter is unchanged.
216 ✦ 2026-08-01 01:21:49General
It was intended to allow "combine special" during placing gem phase? it's like we can keep 2 gems. Opal damage is different than Aqua? Slates has black damage text. Ancient slate do amethyst dmg for sure Extra chance fells too cheap, as it not icrease each time used; I'm curious what is the chance of getting chosen gem, its nowhere written Ancient slate got really heavy nerf with removing lvl scaling completly + nearly stop kill scaling, (but i aggre its hard to balance it with both) Killing bosses 200 and 300 fells impossible without Uber Stone; after nerf it might be hard even with. Suggestion for viper aura: use diminishing returns, allowing get a bit over 40%. I don't like hardcaps. But Its just a sugestion :) Anyway with slate buffs wawes should have at least x1.5 more hp (starting around 30)
muellesx ✦ 2026-07-31 22:56:44General
Extra chance increases the chance of all levels for the type chosen - therefore it becomes possible to get a chipped stone. It happens a lot in fact.
Peter ✦ 2026-07-31 22:32:29General
@216 I have applied fixes for all your feedback. Please test again.
Peter ✦ 2026-07-31 21:22:25General
@wgw: Sorry about that, the rollback to Classic caused the issue. I have fixed them now: Fixed in production. WGW’s account now includes: Level 95 Survival — 72,284, “No submit score button?” (restored as score ID 34655) Level 15 Survival — 1,820, “test” (existing score ID 34652 linked to account 63)
216 ✦ 2026-07-31 20:38:23General
Yes, something is broken with classic. Opened Firefox and couldn't even start run (but update solved this problem) Nothing changed with crit texts - still memory leak, after 100 they are not displayed @muellesx: I had similar suggestion yesterday. Apparenly Peter do not have time today, have fun with game breaking Ancient Slate/Uber Stone ! Btw, Viper Slate is not stacking with BO and its capped at 40% bonus, so its useless
muellesx ✦ 2026-07-31 20:20:00General
A quality of life request for season 2: Can you grey out or otherwise subdue the slate sprites so that we can see our paths?
WGW ✦ 2026-07-31 19:58:43General
Also just tested submitting a high score for a low level run (around level 21), without clicking off the browser tab, and it doesn't appear that the score was submitted. The most recent run listed under my account is from June 15 (level 781, "WGW It's happening again. . ."), so it looks like possibly no new high scores can be recorded for classic mode.
WGW ✦ 2026-07-31 18:36:09General
I think I can say that what causes the "Submit Score" button to disappear is the browser tab LOSING FOCUS. Reproducible by surrendering a run, activating any other window/tab, and the button disappears.
WGW 2026-07-31 17:30:13General
Peter, just wanted to note a couple of things, for when you can look at them: 1) I had a lousy run which I surrendered at level 90 or so, and wasn't able to submit a high score (logged in as WGW). I tried hitting enter in the text box, but that didn't trigger a submit, and there was no button to press. I took a screenshot, posted here: https://imgur.com/DJf0Sc0 2) An old bug appears to be back in play, in that you can't type the letter "R" in the text box to submit a high score. You can paste text with an "R" in it, but I believe that otherwise "R" keystrokes are being intercepted as "Remove rock" commands. The game is super snappy now, top to bottom, and I see the critical hit animations are back. Assuming this doesn't cause a memory leak anymore, that's great. Seems like you've optimized a lot (again, I can't read javascript, so I haven't looked at the code). Thanks again for restoring the ability to add text to high scores and all the rest!
tony_nguyen ✦ 2026-07-31 08:23:25General
Very well done @Peter in Season 2, thank for keep up develop the game.
216 ✦ 2026-07-30 23:08:10General
@Peter few more game-breaking things: Two gems really require nerf. What happened? Used extra chance for PAq and.. got 3 ones =Uber Stone with s2 rules. first, while i like combine 3 rule, making Great Gems from 3 Flawless in s2, the legendary Uber Stone should be (IMO) reserved for extreme rare event of four same Perfects, 3 perfects might yeld some new, s2 - specyfic secret gem(s), weaker than Uber Stone (Or just nothing, olny Great, depends of You) Next, if someone lucky get that gem - it should be op, but its just TOO op. That what make Uber Stone game breaking is combination of several things, not just maximum damage, min/max dmg should stay. but: 1. high attack speed 2. high crit chance - 25% for x4 means more damage come from crits than regular hits* and x1.75 dmg increase in average 3. ability of getting kills We can't nerf point 3 directly, but nerfing points 1 and 2 will affect 3 #2 Second op ge.. slate actually: Ancient slate. This one just too crazy scales with kills. Hard to farm proper amount of kills, but once done its damage can excced enemy's max hp in fact, it attacks very slow, so with many enemies it likely won't solo game like Uber Stone with 1000 kills does Was fun too see those 2 op gems race for kills - - - - - - - - - - - - - - - - - - - - - - - - - - - *that doesn't mean anything serious actually, a gem with 50% for x1.01 dmg would do more total dmg form crits too
Stych9ines ✦ 2026-07-30 21:08:13General
i've been in hospital for a bit, so i've a lot to catch up on hahah. very excited to test out the new updates and see what's going on
CarlHR ✦ 2026-07-30 19:29:49General
@216 ah true, its written in season 2 details
216 ✦ 2026-07-30 19:12:30General
@CarlHR: Think again about what that % means... 33.75% is correct which means an EE can have 236.25 cd with all buffs -85% was insanely op - last night got buffs and 15 flying enemies were hardly passing c3. lvl 200 boss was impossible to beat anyway xd @JonathanA: In practice reset at lvl 1 is like a repick...the olny frustrating this is reset lag in seasons, so i dont mind if there was an option to force malachite or other gem. But controversial may be option to force normal gem, which with aided start is impossible( but not in s2) About your new comment question: slates are ghostly - but when you create slate , 4 other gems turns into rock, when creating slate form 2 slates, no rock magically appear( it would block path - you can have slate that looks like blocking path)
JonathanA ✦ 2026-07-30 19:01:39General
When creating slate, a rock should be left also so as not to break the maze, right? Appreciate the detailed testing and feedback, 216.
JonathanA ✦ 2026-07-30 18:27:00General
I forgot I had an idea in mind. Allow infinite repicking level 1. Or simply select what you want as starting gem. I know sounds like cheating but, can be useful if you want a special strategy. I guess it's only useful for my fD strategy so it doesn't have broader appeal but i leave it here anyway. I know I already said it at some point but again, the option to repick without new placement would be useful.
CarlHR ✦ 2026-07-30 18:24:27General
41.25%.. I typed so many times on console I confused the results. But it should be this.
CarlHR ✦ 2026-07-30 18:22:14General
@Peter not sure I follow this math Speed channels stack multiplicatively: 25% + 50% + 10% leaves 33.75% cooldown s = 25% s += s * 50% s += s * 10% -> 38.75% ??
JonathanA ✦ 2026-07-30 18:19:50General
I understand the dissatisfaction from the seasoned veterans, even though I'm not one of them. At the same time I think some disruption is inevitable when making changes that have been requested by [same or different people idk but probably doesn't matter]. Personally I'm really happy with the evolution of the game, but I don't disagree that keeping the old game intact would've been better for some people. Personal high score message is a good feature while I do prefer how it is now that it's automatic. Again, I'm not a hardcore fan here, I'm just casually enjoying, so I respect those people more than my own opinion. I think we are many who appreciate the development and existence of this whole game/website/community, that can never be stated enough. Pretty cool that such a simple game is going through the experience of needing several versions, similar to WoW even. I think it makes sense, maybe not a necessity but a useful approach, I'm considering doing the same with the game i'm working on. ISPRAKATAK: bro, chill haha.
LongTimeFan 2026-07-30 17:39:29General
is there a discord server for this?
216 ✦ 2026-07-30 15:52:47General
Thanks for clarifing that, i haven't played WC3. I suggest changing color/opacity of slates to make them looks more "ghostly" - it might help to see ground path. Issues with new functions: - move slate: no previev position - extra chance: used for PE, got few chipped emeralds instead.. (ofc maxed chances, should be 0% chipped) Also, something was wrong with viper aura+ (M)BO aura, will do more testing later. (mostly) cosmetic issues/request: - please change damage text color of gems that do "elemental" damage (shouldn't it be for all special gems too?) , like it was in flash version - to indicate that color of damage actually matters. I clearly remeber that Malachite had green text "6.0-6.0" and it was affected by green damage modifiers -Displayed minimum damage is 1 (base) less than actual - i.e. Malachite is not 5.0-6.0, its just 6 as in example above. But again, its just a display issue, not actual 1 less damage - In 2021 Red Crystal got buffed to 5/6/7 , but descryption still states 4/5/6
Peter ✦ 2026-07-30 14:15:19General
@216: Thanks for the testing feedback. Slates do not act as walls, that was in the original design of Gem Tower Defense from Warcraft 3 I have made the following changes: 1. Separate “Make Slate” and “Combine Special” actions. 2. Move Slate and Extra Chance controls are now visible and correctly positioned. 3. Speed channels stack multiplicatively: 25% + 50% + 10% leaves 33.75% cooldown. 4. Wraith displays both its 100-range slow aura and 171-range Boost aura. 5. Season 2 rules document ghostly Slate pathing and the updated mechanics.
216 ✦ 2026-07-30 13:31:11General
@Peter still i didnt get anwser for some fundamental questions: -are slated INTENDED to be "ghostly" - ground units are passing trough them - no info in s2 rules about that -where is button for move slate (extra chance also)? - it is really INTENDED to stack GO, wraith slate boost and GAq to -85% (!!) base cooldown (instead of 0.5 x 0.75 x 0.9 for example)? other(also mentioned before) issues, but not as crittical: - i mentioned before - wraith (boost) aura range not displayed correcly - just realized it has TWO auras and olny one is displayed - i got i.e. NO, NE, fS, fT, 5th no matter. I want to "combine special" 1-hit Jade, in place of NE, but instead i get slate
WGW ✦ 2026-07-30 06:13:07General
Yes, Peter, if you can associate the old scores with my account, that would be great! Please, and thank you. :)
Peter ✦ 2026-07-30 06:00:10General
@WGW Yes my apologies for making too many changes in a short period, I understand the value of having stable game. I've added the Seasons button on the tab at the top. The main default game will be "Classic". Also, I can assign your old scores to your account if you would like.
WGW ✦ 2026-07-30 05:45:02General
Oh-- never mind on the high score text ask, which I see now is already implemented! Thanks again!
WGW ✦ 2026-07-30 05:44:19General
Thank you, Peter, sincerely. As always, I understand and appreciate that this is your game, 100%, to do with what you decide! I would still like to ask, now that we have "Classic" as its own "mode", that we have a separate field for high score text. I understand and appreciate the need for account verification, and it's great that you've added this, truly. But adding a separate column for character-limited, tag-stripped text should be, I think, easy to implement without opening the site up to easy attack, or turning the high scroe list into a series of generic name entries. :) The new game mode is obviously being embraced with enthusiasm by many folks-- but some of us would really like, if possible, some of your continued attention also paid to the original game's stability and balance in "normal" mode, and even maybe some back and forth on how to accomplish that. Thank again for listening, sincerely!
Peter ✦ 2026-07-30 05:14:48General
@216 I have taken all your feedback into account for today's changes. The only change that haven't made is the difficult of the early levels.
Kyoria ✦ 2026-07-29 23:35:08General
actually scratch that - just started a new game and couldn't combine a bloodstar without triggering an error midwave
Kyoria ✦ 2026-07-29 22:51:14General
an update to my comment - I can upgrade a gem during a wave but not upgrade changes or buy a life.
ISPRAKATAK ✦ 2026-07-29 22:38:39General
How the hell people have a lot of gold in lower levels but still managed to lose? like wtf man how stupid are you?
Kyoria ✦ 2026-07-29 22:36:21General
I seem to be having a problem where if I upgrade gems or buy a life while a wave is happening, my game gets stuck in a reload loop. Doing Season 1 - have restarted a ton of games now. Does this run better in chrome vs firefox?
216 ✦ 2026-07-29 21:35:34General
Game freeze - error (likely) related to GE poison and dying enemy That blocking actions during wawe is really, really frustrating: - why i can't save my time by clearing map form unwanted rocks before wawe ends? - why i must wait for next lvl after getting 3 rd part of special gem to combine them ( then often i forgot and need wait again..) - if someone forget to buy lives and start wawe that would leak (even with milions of gold) - upss - sometimes i click keep before...that's mean instead downgrade (habit) - upss - more... more important issues: - possible to combine special during placing gems phase (only just after gem 1-4),consuming 2 gems on board, then keep other gem - new special gem turns into rock - "Place Gem" do not appear untill click rock/gem (too frustrating to be minor) - with power of slates game fells too easy (for first 60 lvls at least) Need way more testing/balancing..
Peter 2026-07-29 15:33:56General
@216 I have made changes due to your feedback and relaxed the anti-cheating system to stop preventing players from actually playing.
216 ✦ 2026-07-29 14:04:31General
managed to test s2 untill lvl 45, when cliked "forge" which caused "run continued in another tab" bug other issues: - being not able to remove rock during (also combine special) decrease comfort of gameplay much, also we must wait 1 wawe to combine special - downgrade mechanic(without istant keep) allow easier 1-hit combinations - fun, but intentional? too easy to make slates i think - need separate button for combine special and make slate - wanted to make jade(after downgrading flawless gem had all parts) , got slate. - wraith slate aura range not displayed correctly - substractive form of stacking too op; PO +slate give -60% cd, i was expecting 0.65 x 0.75 .Do GO + slate + GAq give -85% ?! - slates help early game much, maybe need little stronger wawes - how do i move slate? - are slates intended to be "ghosty" - ground untits are passing throgh them so they prevent to make maze
216 ✦ 2026-07-29 12:47:22General
Found a way to get past lvl 2 bug: it occurs olny when action is taken before 1st gem placed - so i must place 1st gem before upgrade malachite/gem chances and i can continue. Downgrade problem: got 3 chipped diamonds(=normal in s2) - how i downgrade it to flawed ?
216 ✦ 2026-07-29 11:01:54General
"gem placement could not be commited" - is forcing me to reload at lvl 2 and start again - looks like save no works But lvl 1 is enough to make sure that weakness no work too - is olny for Great gems? that doesn't make sense
Peter ✦ 2026-07-29 03:42:17General
@muellesx I have removed the anti-cheat from Classic and Season 2 has multiple fixes applied to it.
Peter ✦ 2026-07-29 02:24:45General
* Every signed-in player now sees the Pre-Season Testing checkbox on their own profile. * Opting in unlocks Season 2’s pre-launch page and server-side gameplay endpoints.
muellesx ✦ 2026-07-29 02:11:04General
the anti-cheat measures are not worth it. I don't care if someone wants to waste their time repicking gems for days just to get an easily identifiable fake score. In the meantime, I've had to reload the game once per level, and the whole game is stuttery and less enjoyable to play. My two cents.
216 ✦ 2026-07-28 22:12:44General
Yes, i can test it (some other likely want too) - i don't care about sumbiting scores before mode is balanced
_G_ ✦ 2026-07-28 22:08:34General
@Peter no worries, I didn't get a Great Opal until well into the 300s, so I was not on track to get the top score
Peter ✦ 2026-07-28 22:00:09General
@216 True going from 10 to 20 is too large of a jump. I've reduced it to 5. Do you want to test Season 2 first but high scores will not be saved until Aug 1st?
216 ✦ 2026-07-28 21:09:02General
Really much changes for S2, many promising ideas. But some are controversial: - instant jump form 10 to 20 enemies in lvl 101? not sure how strong Slates are but i predict some problems here... - Jades stops gold production *practically* at all at 201? - no buying lives during wawe? Also since when crash issue is fixed? my recent lvl 500 run had like 700 MB leaked memory
Peter ✦ 2026-07-28 19:26:32General
@_g_ Sorry I assume you were playing Classic?
_G_ ✦ 2026-07-28 19:17:50General
The new update just killed my current run, oh well.
216 ✦ 2026-07-28 18:31:12General
"I will restore the Classic to be exactly like how it was a few weeks back" - I think we need more specyfic disscusion how classic should be. It far from flash version atm. At least weakness definitelly should work i guess?
_G_ ✦ 2026-07-28 17:34:57General
I'm also bummed out that the historic high scores have been removed. I appreciate you restoring the classic version though @Peter! I noticed the reload tab issue I was running into before has been fixed, thank you for that!
Peter ✦ 2026-07-28 17:12:45General
@wgw @216 Yes in hindsight I should have just left Classic untouched and incorporate the changes to a new game mode.
Peter ✦ 2026-07-28 17:08:18General
@carlhr Sorry there have been major changes, I just didn't want to leak too much information on how the anti-exploit mechanics works. @216 @wgw I will restore the Classic to be exactly like how it was a few weeks back but with the crash fix and I will remove the save / reload from classic as it introduces all the exploits but keep the x2 x4 speed up and I will add back the link to Classic Historic Scores.
CarlHR ✦ 2026-07-28 17:00:25General
But, as a player "[...] I don't think it's right that players are being used as beta/QA dev testers with no information about changes until they start a run [...]", I don't really care about this. We're not giving away our information, nor any sort of data. Unless this guy is using us to train some AI or mine bitcoin as we play, I don't think that's bad. It's sort of fun/challenging to play a game I don't know what to expect.
CarlHR ✦ 2026-07-28 16:51:37General
If it was not for you guys actively commenting, I'd doubt that's true.
CarlHR ✦ 2026-07-28 16:50:14General
@WGW right? Old comments have been removed; Old scores... also removed. But the home page proudly states "Welcome to Gem Tower Defense, up and running for 19 years".
216 ✦ 2026-07-28 15:16:51General
@WGW: agree with most things - we should be able to submit score with comment text - link to historic/fake scores is gone (typing in url works, though) - no info about S1 rules - was very confusing at start what is relic for But in classic modes there are no new mechanics (besides lvl 250/500 bosses, just -10 lives in classic mode) And your legendary lvl 195 scores with texts were definitelly most motivating to keep trying on 196+ score in flash version!
WGW ✦ 2026-07-28 14:24:35General
Done with this game. I don't think it's right that players are being used as beta/QA dev testers with no information about changes until they start a run. I don't like that high score text is limited to your account name. Probably 75% of the fun of this game for me was coming up with text for the high score list. And I don't like that all the historic high scores have been wiped from the site, as if 15+ years of history never happened. I don't understand any of the new game mechanics, none of which appeal to me, and which may be different every day you start a new run. I'm glad there's still an active core of players and people commenting. I'm done. Cheers all. It was fun. Ish.
216 ✦ 2026-07-28 01:44:07General
I think @G is right with bug- no new lvl 500 classic scores since week Noticed that placing gem now shows it instantly - this improved quality of gamplay, lives weren't lagging actually. Occasionally lag is bigger, though (might be internet issues). A simple semi-solution would be option to start game without saving (like playing as guest) then turn on saving at chosen moment
Peter ✦ 2026-07-28 00:42:08General
@216 I made a change to avoid saving when removing rocks and buying lives, which should help with the lag you're experiencing. The Season 2 changes are very large, so I agree that the first week should just be testing.
_G_ ✦ 2026-07-27 23:35:58General
Ever since I hit level 500 on survival classic mode, I've been getting the "This run continued in another tab / Save revision changed before the high score could be recorded / No further actions will be accepted in this tab." message at the end of each level even though I only have one tab open. It's allowing me to progress one level at a time but then forces a reload at the end of each level. I'm worried that my score won't be recorded and I'm wasting my time by continuing to play this run.
216 ✦ 2026-07-27 02:13:53General
There is a lag every action - sometimes its frustrating, especially you can't see the new gem while waiting. We will able to submit S2 scores right after it start? Likely some test phase with reseting scores will be needed. ------------------------------ I finished another very well-started run. GO in lvl 39 from 4 FO (thanks for fixing 4-combine bug) and first EG was already in lvl 14 or 15, then more good luck with PAs/PEs - 0 leaks untill 64. Lost 3 points due to stupid mistakes on ground lvls, but still very few total leaks
Shadow0fSouls ✦ 2026-07-24 21:59:20General
After some testing, I believe it to be my browser. Thanks though!
Shadow0fSouls ✦ 2026-07-24 21:41:42General
Is it normal with a recent update for each action to have a small delay? Almost as if the game takes a half sec to load/process? Also loving the updates and amount of activity in this game right now, been addicted on and off for SO many years myself lol. So thanks for keeping it going!
216 ✦ 2026-07-24 20:08:29General
i meant displayed *minimum* damage An option to edit comment wouldn't be bad
216 ✦ 2026-07-24 19:37:33General
I guess it was with Uber Stone? Nothing else can explain such good time Increased gold for actions means repicks will cost more than 25(n+1) ? it might be bad, when we will need to spend more on lives. Will we able to test it (before scores submision)? >> "Anytihng else" There are some minor issues , for example displayed damage of gems is 1 less than actual
Peter ✦ 2026-07-24 18:53:56General
Yes, Raine killed the Season 1 level-500 Sky Warlord. Congrats!
NightowlRx ✦ 2026-07-24 18:36:12General
whoa someone made it past 500??
Peter 2026-07-24 04:55:53General
@216 All fixed for Season 2. Anything else? I have increased the amount of gold required for a multitude of actions. The number of enemies also increases past a certain level…
216 ✦ 2026-07-24 00:58:06General
Will be full color damage table (aka WEAKNESS) finished for S2? Also some more issues/questions with the Uranium gem - names U238, U235 are reversed - enemies within range of both, Uranium and armor reduction aura sometimes losing aura for short moment (armor jump 5 ->11, harder to observe since 0.9.10 slower text update) - Is slow aura supposed to have same range (64) on both, U238 and U235? - asked yesterday about armor, but maybe should also ignore weakness, when it will be added (?) This gem was almost completly ingored in past years (speed bug), but it have some potential
_G_ ✦ 2026-07-23 21:03:25General
@Peter If I may make a small QoL feature request, could you please change the 'x' next to the speed multiplier to be clickable? Right now you can only click 1, 2, & 4
CarlHR ✦ 2026-07-23 14:33:49General
@Peter you mean you can't login because there's no button? That's the least of the problems... I think that the mobile interface sucks... Even if I'm not going to play, I jsut toggle on the option to show the page as desktop and don't bother with the problems below: - I can't find all pages from mobile UI (instructions, updates); - I can't scroll up and down on comments section; - I can't zoom in/out while playing. This is bad, because the canvas is so tiny, it makes it impossible to select the correct tile, or click on 4x button; ------ If you want a hint of what to do next, to improve gameplay on mobile I'd encourage for you to create maze templates. Treat maze templates as, areas you can and cannot build on the maze. As an example, imagine you have this grid, and you want to target the center of the map with the touchscreen: [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] But instead, you do this: [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][X][ ] [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] The interface sucks, and you just misclicked by accident; it happens. You cannot go back now, and frustration accumulates to the point of restarting the game, or rage quitting (often the latter the me). If you marked some squares of the map as templates: [T][ ][ ][ ][ ] [T][ ][ ][ ][ ] [T][T][T][ ][ ] [ ][ ][T][ ][ ] [ ][ ][T][ ][ ] Unmarked tiles cannot be selected if you attempt to build gems in them, just like attempting to build at the goals. This way, even if the UI is small, and you target the center, but accidentally miss, your possible misclicks will target: [ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ] [ ][X][X][ ][ ] [ ][ ][X][ ][ ] [ ][ ][ ][ ][ ] Which are part of the maze you want to build. So, that's not frustrating anymore.
NightowlRx ✦ 2026-07-23 07:18:08General
Looking forward to season 2!
Peter ✦ 2026-07-23 05:49:37General
I've decided Season 1 will be ending July 31st and Season 2 will start August 1st. Season 2 will be introducing Slates.
BoxWeasel ✦ 2026-07-23 05:29:28General
This game really helps me when I start spiralling. Thank you <3
Peter ✦ 2026-07-23 03:01:00General
@216 that comment was from me, I just noticed it’s not possible to login from mobile. I’ll fix it tonight. I have deployed a quick fix to the lag issue introduced by the fix for the save “scumming” exploit. When Season 1 ends, I’ll deploy a new save / reload system that won’t be exploitable.
CarlHR ✦ 2026-07-23 01:28:56General
A few months ago no one would notice a thing right
CarlHR 2026-07-23 01:27:35General
Or its just like me, I often write from my phone, which Im not logged in.
216 ✦ 2026-07-23 01:15:49General
I meant saving game every placed gem (big lag) , if someone got confused Just realized that last "Peter" comment is not from Peter's account (was someone trolling me ?) But just in case, i meant to restore save if it's fast/not a problem (idk how it would be possible when save failied), otherwise i will just finish it again from 333 in next days (boring 3h, but easy.. if lag will be fixed) Btw, quick question about Uranium gem - Is it intented to ingore enemy's armor or not? (currently is not, in flash version it was ignoring)
216 ✦ 2026-07-22 23:24:04General
@ Peter yes, please But looks like saving every gem was horrible idea...
Peter ✦ 2026-07-22 23:07:30General
@216 I can recover your save, do you want me to?
_G_ ✦ 2026-07-22 22:51:25General
Anybody else getting intense lag when placing new gems?
216 ✦ 2026-07-22 22:17:33General
Last night i stopped at lvl 333 (hibernated laptop). Now finished run and "score submision failed. load save to try again" - loaded and... its lvl 332 I guess its related anti-exploit change, but i didn't notice any warnings anywhere about save fails/new version load need ( i'm checking comments/updates regulary). Sadly ~3 hours wasted
scgmeister ✦ 2026-07-22 13:40:47General
Speaking of exploits, there's one last exploit related to the save/load feature we can still do. If you aren't happy with the gem placements, you can still refresh the page and place those gems a second time, but in a different location. However, due to the way the save/load feature works, the seed might change on your first page refresh causing different gems to be picked as a result of having to sit through the wave going through the maze a second time upon reload. However, on the second refresh in a row, then it will always be the same gem order as what you got after the first refresh. Apart from that, with the exploit involving using a second tab being fixed, I think adjusting the load feature to also restore all the gems you placed before hitting refresh. As in if you place 2 out of the 5 gems then refresh the page, those 2 gems you just placed down should still be sitting there after loading up the game back up with the game waiting for you to place 3 more gems to finish up the gem placement phase.
Peter ✦ 2026-07-22 13:04:26General
"you open a new window, repicks, if you're not happy with the result return to the first window" this has been fixed and scores that used that technique have been penalized.
Kotik ✦ 2026-07-22 03:54:56General
216, there's an obvious exploit - you open a new window, repicks, if you're not happy with the result return to the first window
216 ✦ 2026-07-21 21:54:32General
Hmm TTJ's score also shows absurd amont of repicks - looks like a display/telemetry issue I don't think anyone would repick 7500+ times, its no needed and too boring
216 ✦ 2026-07-21 19:32:53General
Did you found some gold exploit? It displays you repicked 7776 times - cost 756 milion gold. But you have olny 20 jades and time 81k 20 x 81k /0.175 x 5% x ~200 is olny ~90 milion
Kotik ✦ 2026-07-21 17:28:40General
500 lvl https://ibb.co/NgmyKm2h
Kotik ✦ 2026-07-21 17:25:04General
I didn't even know there was a flying boss there((( https://ibb.co/Y7sh9p72
Sierrasomething ✦ 2026-07-21 03:18:01General
If you continue from a paused game, the gold count only starts from that point and ignores everything before that save point.
JonathanA ✦ 2026-07-20 21:32:50General
A new approach today. To hell with the stun zones that are slowing down each wave. I ended up at time 16811 by wave 158 which seems significantly faster than normal, and can be seen on the scoreboard too by comparing to similar runs. fD start, about lvl 60 sum of EG lvls total, at this point. Leaking 4-5 air, with GO, an acceptable performance with enough jades to buy lives. Maybe it doesn't scale to later waves but I always get bored by wave 100-200 so i quit at that point. https://ibb.co/LdSYWQTS The player profiles are sick btw.
NightowlRx ✦ 2026-07-19 23:08:11General
That would explain why I've never seen one lol. Not sure if I'll try for a higher score since grinding for an early GO can get pretty frustrating. Excited to see what the next season will bring
tony_nguyen ✦ 2026-07-19 16:49:04General
@CarlHR thank you, see you in the next season.
216 ✦ 2026-07-19 11:18:45General
Gem that would be created by combining 4 same perfect gems (chance per pick ~1: 1 034 000)
NightowlRx ✦ 2026-07-19 06:51:47General
What is Uber Stone? Never heard of it before
216 ✦ 2026-07-19 02:02:40General
@TTJ 6 GAs and all those EGs looks impressive, but there is no slow for boss at start and many towers are without BO buff. Still i think this is a proff that Uber Stone is only way to beat this. Anyway congrats on current top score!
TTJ ✦ 2026-07-19 01:13:55General
https://imgur.com/a/cDjpvf5 Here are my 2 attempts at lvl 500. Best I got was ~40% with a fairly optimized build (except the 2 PDs). Thanks @Peter for this game.
CarlHR ✦ 2026-07-18 23:39:09General
@tony you need to score on level 500 to get the badge. There's no need to defeat the boss on that level, though if you, you're setting a new record