Game-changing gem · telemetry
Season 2 Run
Survival
Zermatt
Submitted by
kesslesk
- Score
- 86,664
- PATH
- 1,967
- Level
- 104
- Ticks
- 12,560
- Gold
- 5,173
Saves & Reloads
- Saves
- 107
- Reloads
- 0
Saves include automatic checkpoints. Reloads count each recorded return to a saved game, including replayed attempts.
Milestones
Boss Progress
The Splitter
Level 100 · Defeated
Loadout
Constructed Gems
Special, Great, and Slate gems actually completed during the run
First built at level 21
7 constructed
136 total retained kills
Notable construction · telemetry
Great Opal
First built at level 25
1 constructed
49 total retained kills
Blood Stone
7 built · first at level 21
Gold
5 built · first at level 42
Poison
3 built · first at level 5
Telemetry
Run Analysis
Build Footprint
- Placements
- 525
- Tower types
- 40
Flawed Aquamarine led the build with 25 placements.
Massive build with 525 placements across 40 tower types. Most-used tower was Flawed Aquamarine (25 placements).
Player Activity
- Actions
- 810
- Action types
- 16
Remove was most common (404 times).
Telemetry reached level 104 at tick 12,560.
Active-management run with 810 logged actions across 16 action types. Most common action was remove (404 times). Logged telemetry reached level 104 by tick 12560.
Technical Run Details
- Seed
-
411295832776153 - Version
season2-1.0.44- Submitted
- 2026-09-08 20:44:33
- Difficulty
- Survival
- Most Rolled Gems
- Flawed Aquamarine (25), Normal Emerald (25), Flawed Topaz (22)


