Game-changing gem · construction telemetry
Season 2 Run
Survival
Benedikt
Submitted by
Benedikt
- Score
- 6,478
- PATH
- —
- Level
- 28
- Ticks
- 1,309
- Gold
- 1,360
Saves & Reloads
- Saves
- 30
- Reloads
- 0
Saves include automatic checkpoints. Reloads count each recorded return to a saved game, including replayed attempts.
Milestones
Boss Progress
Loadout
Constructed Gems
Special, Great, and Slate gems actually completed during the run
First built at level 10
2 constructed
Kill totals unavailable for this earlier run
Poison
2 built · first at level 10
Malachite
1 built · first at level 1
Opal Vein
1 built · first at level 12
Telemetry
Run Analysis
Build Footprint
- Placements
- 135
- Tower types
- 28
Chipped Aquamarine led the build with 10 placements.
Large build with 135 placements across 28 tower types. Most-used tower was Chipped Aquamarine (10 placements).
Player Activity
- Actions
- 72
- Action types
- 10
Wave result was most common (26 times).
Telemetry reached level 28 at tick 1,256.
Light-management run with 72 logged actions across 10 action types. Most common action was wave_result (26 times). Logged telemetry reached level 28 by tick 1256.
Technical Run Details
- Seed
-
2973762268860050 - Version
season2-1.0.30- Submitted
- 2026-08-17 22:36:17
- Difficulty
- Survival
- Most Rolled Gems
- Chipped Aquamarine (10), Chipped Ruby (9), Flawed Aquamarine (9)

