Game-changing gem · construction telemetry
Season 2 Run
Survival
noisemakejoe
Submitted by
noisemakejoe
- Score
- 4,637
- PATH
- —
- Level
- 24
- Ticks
- 1,650
- Gold
- 157
Saves & Reloads
- Saves
- 27
- Reloads
- 0
Saves include automatic checkpoints. Reloads count each recorded return to a saved game, including replayed attempts.
Milestones
Boss Progress
Loadout
Constructed Gems
Special, Great, and Slate gems actually completed during the run
First built at level 1
1 constructed
Kill totals unavailable for this earlier run
Malachite
1 built · first at level 1
Silver
1 built · first at level 2
Slow
1 built · first at level 8
Telemetry
Run Analysis
Build Footprint
- Placements
- 125
- Tower types
- 33
Chipped Aquamarine led the build with 9 placements.
Large build with 125 placements across 33 tower types. Most-used tower was Chipped Aquamarine (9 placements).
Player Activity
- Actions
- 79
- Action types
- 13
Wave result was most common (23 times).
Telemetry reached level 24 at tick 1,599.
Light-management run with 79 logged actions across 13 action types. Most common action was wave_result (23 times). Logged telemetry reached level 24 by time 1599.
Technical Run Details
- Seed
-
5763247379002998 - Version
season2-1.0.27- Submitted
- 2026-08-10 18:47:11
- Difficulty
- Survival
- Most Rolled Gems
- Chipped Aquamarine (9), Normal Ruby (9), Chipped Amethyst (6)

